1. Business to enable art, not art to enable business - Don't forget why you do it (it's not to earn money, for example). And don't accept any excuses from your brain for getting around it. For example, if you start to believe you have to change your art into something you like less so it can make m […]
Hey guys. *looking at you like a Youtuber* Here are some "hot takes" (or maybe just "takes"?) from me about video games: 1. The main appeal of video games specifically isn't playing a game (like rolling dice, solving puzzles, competing and stuff), it's the immersion. Talking about Super Mario 64 and […]
To be able to finish my upcoming game (the spiritual successor to This Is (NOT!) A Car Club) for a release at the start of 2026, I will: - Work on it rarely but with focus. Every other weekend is probably enough. I need the time in between to think of ideas and reflect on what I've done (and who I'v […]
Before I read Aristotle (that is, before I read his works, not before I read _about_ him), I didn't know that you could, or were even allowed, to think as many thoughts as he did during his life. And that you could and were allowed to believe in your own conclusions from your own thoughts so much as […]
Det finns många saker som kan rycka i ens uppmärksamhet, framför allt när man är bland andra människor. Men man kan också bli distraherad av sig själv, t.ex. om man plötsligt blir sugen på chips och slutar tänka på det man tänkte på innan på grund av det. Man kanske tror att det är m […]
kbrecordzz' tagline is "art & entertainment", and in my last post I described the "art" part and why it's my main focus over technology. But what about the "entertainment" part? Why add entertainment to the slogan if art is the thing that's so much more important than everything else? […]