Category Archives: handling projects

How to create, handle and kill complexity
While making my game I've learned some things about complexity and simplicity. I wanna make the game big while keeping it small, it should amaze, perplex and entertain the user while at same time have a small core of technology to make it bugfree and possible to understand (and by that possible to d […]
by kbrecordzz - July 23, 2023

The kbrecordzz productivity journey
I've dabbled in productivity (getting as much good things done as possible in your short stay on Earth) throughout my life (the last year), but while "hustle culture" may inspire you in the moment you don't really want to live like that forever (unless you really do). Many tricks for getting more th […]
by kbrecordzz - May 12, 2023