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Monthly Archives: February 2023


Building a terrain engine for browser games (Games should start fast, and run fast!)

I got annoyed at how complicated gaming is. You need a powerful computer, you need to find a game, decide if you want to buy it, wait for it to install and maybe register an account, and THEN you can hopefully start playing. That's a 2000s PC desktop mindset that still rules gaming, which is weird b […]