When people on the internet talk about how bad Toby Fox' programming for Undertale was they often use the example of him, supposedly, using one single large switch-case statement for all dialogue in the game. These people think that's bad programming, either because it's inefficient or because it's […]
Yes, I write about games now too. Get used to it. I do whatever I want! I played through Undertale, also known as the game where you get different endings depending on how many monsters you choose to kill or spare. It’s created mostly by one single person, Toby Fox, and is probably most known for […]